发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine conducting a display performance according to customer class examination or the like by operating and setting a display performance schedule. <P>SOLUTION: In the case performance timing falls between a point (a) to a point (b), information designating a performance pattern A is transmitted to a special image display 100. A CPU 1020 (central processing unit) receiving the piece of the information executes the performance pattern A, or an image variation performance in a lengthwise scroll. In the case timing falls between the point (b) to a point (c), information designating a performance pattern B is transmitted to the special image display 100. The CPU 1020 receiving the same executes the performance pattern B, or an image variation performance in a breadthwise scroll. Thereby, the display performance is executed in accordance with a previously determined schedule when the performance is required. <P>COPYRIGHT: (C)2004,JPO
申请公布号 JP2003340059(A) 申请公布日期 2003.12.02
申请号 JP20020158692 申请日期 2002.05.31
申请人 HEIWA CORP 发明人 KAMATA KENICHI
分类号 A63F7/02 主分类号 A63F7/02
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