发明名称 Collision flypapering: a method for defining realistic behavior for simulated objects in computer animation
摘要 A method and an apparatus allows animators to control the extent by which scripted character motions affect simulated objects' motions. The simulated objects are connected to the character or non-simulated object, such as clothing or hair, and the motion of the simulated objects is simulated based on the motion of the character or non-simulated object. Collision flypapering is employed to yield the proper behavior of simulated objects when those objects are pinched by surfaces of the character and/or other collision objects.
申请公布号 US6657629(B2) 申请公布日期 2003.12.02
申请号 US20010794057 申请日期 2001.02.28
申请人 PIXAR ANIMATION STUDIOS 发明人 BARAFF DAVID E.;WITKIN ANDREW
分类号 G06T13/00;G06T15/70;(IPC1-7):G06T13/00 主分类号 G06T13/00
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