发明名称 |
Collision flypapering: a method for defining realistic behavior for simulated objects in computer animation |
摘要 |
A method and an apparatus allows animators to control the extent by which scripted character motions affect simulated objects' motions. The simulated objects are connected to the character or non-simulated object, such as clothing or hair, and the motion of the simulated objects is simulated based on the motion of the character or non-simulated object. Collision flypapering is employed to yield the proper behavior of simulated objects when those objects are pinched by surfaces of the character and/or other collision objects.
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申请公布号 |
US6657629(B2) |
申请公布日期 |
2003.12.02 |
申请号 |
US20010794057 |
申请日期 |
2001.02.28 |
申请人 |
PIXAR ANIMATION STUDIOS |
发明人 |
BARAFF DAVID E.;WITKIN ANDREW |
分类号 |
G06T13/00;G06T15/70;(IPC1-7):G06T13/00 |
主分类号 |
G06T13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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