摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine improving a skill intervention. <P>SOLUTION: A pattern different in accordance with an operation content of a stop switch stops variation at an operation of the stop switch and a game player is temporarily informed about a big win or a blank. At the stop of the pattern, the big win or the blank is judged. At the judgement of the big win, a big-win pattern can be stopped. Not opening the internal process to the game player provides the game player with a sense of obtaining the big win by his skill at the stop operation of the big-win pattern. At no stop operation of the big-win pattern at the judgment of the big win, after revariation of the blank pattern, automatically making the big-win pattern stop and prohibiting stop operation of the big-win pattern at the judgement of the blank generally provide the fictitious skill intervention. <P>COPYRIGHT: (C)2004,JPO |