发明名称 |
GAME APPARATUS, AND APPARATUS AND METHOD FOR IMAGE PROCESSING |
摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game apparatus with which a player can play a game advantageously by defeating an opponent early and can really judge the presence/absence of hitting of a shot to the opponent. <P>SOLUTION: In this method for image processing, the distance between a character and a virtual camera defined within a three-dimensional virtual space is varied while moving the virtual camera arranged in the three-dimensional virtual space at a prescribed speed. The moving speed of the virtual camera is varied according to the distance between the virtual camera and the character. <P>COPYRIGHT: (C)2004,JPO</p> |
申请公布号 |
JP2003334382(A) |
申请公布日期 |
2003.11.25 |
申请号 |
JP20020146900 |
申请日期 |
2002.05.21 |
申请人 |
SEGA CORP |
发明人 |
SHIMOKAWA HITOSHI;TSUJI YUKIO;SANHONGI MACHI;SHIBAZAKI JUNJI;SATA TAKENAO |
分类号 |
A63F13/00;A63F13/04;A63F13/10 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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