发明名称 |
NETWORK GAME SYSTEM, VIDEO GAME DEVICE, DISPLAY CONTROL METHOD FOR MESSAGE IN NETWORK GAME, PROGRAM AND RECORDING MEDIUM |
摘要 |
<P>PROBLEM TO BE SOLVED: To keep display balance between display of a message and display of another game screen by making size of a message-displaying window variable. <P>SOLUTION: Respective players exchange the messages between a plurality of video game devices connected to a game server device via a network to make a game progress. The messages inputted by the respective players are collected to the game server device and are distributed to the respective video game devices. On a display screen 122 of each the video game device, a chat window 350 for displaying the messages exchanged by the players is displayed in addition to the game screen including characters 310, 321-324 or a field 300 of the game. The chat window 350 is sequentially enlarged to a set maximum line number when a new message is distributed from the game server device, and is sequentially reduced to a set minimum line number when a prescribed time elapses or when the player executes specific operation. <P>COPYRIGHT: (C)2004,JPO |
申请公布号 |
JP2003325983(A) |
申请公布日期 |
2003.11.18 |
申请号 |
JP20020138360 |
申请日期 |
2002.05.14 |
申请人 |
SQUARE ENIX CO LTD |
发明人 |
TANAKA HIROMICHI;KUSANO TOMOHIRO |
分类号 |
A63F13/00;A63F13/12;G06F3/048;G06F3/14;H04L12/18;H04L29/06 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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