发明名称 NETWORK GAME SYSTEM, VIDEO GAME DEVICE, DISPLAY CONTROL METHOD FOR MESSAGE IN NETWORK GAME, PROGRAM AND RECORDING MEDIUM
摘要 <P>PROBLEM TO BE SOLVED: To keep display balance between display of a message and display of another game screen by making size of a message-displaying window variable. <P>SOLUTION: Respective players exchange the messages between a plurality of video game devices connected to a game server device via a network to make a game progress. The messages inputted by the respective players are collected to the game server device and are distributed to the respective video game devices. On a display screen 122 of each the video game device, a chat window 350 for displaying the messages exchanged by the players is displayed in addition to the game screen including characters 310, 321-324 or a field 300 of the game. The chat window 350 is sequentially enlarged to a set maximum line number when a new message is distributed from the game server device, and is sequentially reduced to a set minimum line number when a prescribed time elapses or when the player executes specific operation. <P>COPYRIGHT: (C)2004,JPO
申请公布号 JP2003325983(A) 申请公布日期 2003.11.18
申请号 JP20020138360 申请日期 2002.05.14
申请人 SQUARE ENIX CO LTD 发明人 TANAKA HIROMICHI;KUSANO TOMOHIRO
分类号 A63F13/00;A63F13/12;G06F3/048;G06F3/14;H04L12/18;H04L29/06 主分类号 A63F13/00
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