摘要 |
PROBLEM TO BE SOLVED: To provide a game machine in which expectations of a player upon a game are enhanced by actions of movable members during ready-to-win performance. SOLUTION: When a display result determined by a display result predetermining means is a big win pattern, between first performance for moving the movable members of a prescribed number and second performance for moving the movable members less than a prescribed number of the movable members to be moved by the first performance (two or one movable member when the prescribed number is three or one movable member when the prescribed number is two), the first performance is selected in a high ratio. Thus, since the player is impressed that a specific game status (big win) is easy to win when a number of movable members are moved, the player pays attention to the actions of the movable members and the expectations of the player upon the game are improved by the actions of the movable members during the ready-to-win performance as a result. COPYRIGHT: (C)2004,JPO
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