发明名称 GAME MACHINE AND PERFORMANCE IMAGE REPRODUCTION METHOD
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which enables reverse reproduction of animation images while maintaining the effect of decreasing the amount of data to be stored into a memory means for reproducing animation. <P>SOLUTION: The memory means 83A containing a performance control means 101A and an extensive reproduction means 89A which reproduces the animation by encoding the compression data, coded under the prediction of the compensation for motions, stored in the memory means 83A separately stores the compression data on a plurality of coded images used for the reproduction of animation images during the specified period and the compression data on a plurality of coded images used for the reverse reproduction of animation images. This accomplishes an animation performance in which the animation is displayed being hourly reversed from the animation performance to be executed on a variable display device 6. <P>COPYRIGHT: (C)2004,JPO
申请公布号 JP2003320116(A) 申请公布日期 2003.11.11
申请号 JP20020129350 申请日期 2002.04.30
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;NABETA HIDEYUKI
分类号 A63F5/04;A63F7/02 主分类号 A63F5/04
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