发明名称 METHOD FOR APPLYING SHADING EFFECT TO THREE-DIMENSIONAL RENDERING IMAGE AND INFORMATION STORAGE MEDIUM FOR STORING PROGRAM FOR EXECUTING THE SAME
摘要 PURPOSE: A method for applying shading effect to a three-dimensional rendering image and an information storage medium for storing a program for executing the method are provided to express real-time shading effect rapidly and gently even with a graphic card and CPU with relatively low performance. CONSTITUTION: A three-dimensional object is modeled into a polygon mesh object having at least three vertexes, and shading effect is applied to an image rendered in real time using a data structure for each of the vertexes. When the shading effect is applied to the rendering image, for the purpose of obtaining an illumination value with respect to each of the vertexes, an additional operation is not carried out but a value previously stored in relation to the data structure is used.
申请公布号 KR20030083962(A) 申请公布日期 2003.11.01
申请号 KR20020022388 申请日期 2002.04.24
申请人 ROG CO., LTD. 发明人 LEE, GANG IK
分类号 G06T17/10;(IPC1-7):G06T15/50 主分类号 G06T17/10
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