摘要 |
PROBLEM TO BE SOLVED: To make the contents of a game which informs of information on the group of winning symbol combinations won in an inner lottery (an assist- time game) more varied. SOLUTION: Two levels of informing modes, informing of only the first button to push (3 choices) and informing of the order to push all buttons (6 choices), are adopted in informing of the order to push the group of winning symbol combinations by which the winning of a prizes is determined. There are cases of informing of 3 choices and of 6 choices depending on the type of the assist-time game, and a case where all the information on the order to push is not informed is prepared. The probability of informing of information on the order to push is not 100% even during the assist-time game. As a result, the contents of the assist-time game become varied. COPYRIGHT: (C)2004,JPO
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