发明名称 GAME APPARATUS
摘要 <p><P>PROBLEM TO BE SOLVED: To realize a game space which has thrill and unpredictability free from depending on the operation skill of a player by expressing the personality of a character by mistake probability in the game of a style of allowing a character to attain a prescribed operation target when player operation input is given from a controller 2 within an accepting time (T1 to T2) to the characters B1 to B7 displayed on a screen 4. <P>SOLUTION: The receiving time during which the player has to perform operation input is clocked by a clock part 12. When operation input is given from the player within the receiving time, the mistake probability of making a mistake is calculated on the basis of character data 11 set to each character and a probability addition part 13 decides whether the prescribed operation target is to be attained or not according to the mistake probability. Consequently, the operation target is not always attained though the operation skill of the player is high and the game depending on the ability personality of the character is realized. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2003299873(A) 申请公布日期 2003.10.21
申请号 JP20020109466 申请日期 2002.04.11
申请人 ATLUS CO LTD 发明人 ARAKANE KAZUTO
分类号 A63F13/00;(IPC1-7):A63F13/00 主分类号 A63F13/00
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