发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine with amusement raised therein by referring to a game history to the present concerning the generation of a specified game. SOLUTION: When a hero has an item, the hero may be requested to perform exchange with money by fixed probability without rushing into a battle when encounters a monster. Concretely, even when a battle occurrence lottery is won in a 'battle occurrence processing', and also the item is possessed, an item exchange lottery is performed by using an 'exchnage request lottery table'. In the case of winning, an 'item realization rate table' is used to perform subtraction in an item counter, to perform addition in a carrying money amount counter, and to hold a performance in an exchange scene. Then the taste of the monster is set concerning the items, and much gold is sometimes paid even for the same item by kind of the monsters. COPYRIGHT: (C)2003,JPO
申请公布号 JP2003275375(A) 申请公布日期 2003.09.30
申请号 JP20020079605 申请日期 2002.03.20
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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