发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To organize a determination process in another state without referring to a control history by a main control circuit concerning the generation of a specified game. SOLUTION: A three-dimensional viewpoint maze is constituted on a liquid crystal picture, and a performance to conquer the maze is performed in response to the operation of a stop button by a player. An observing point is swiveled to the left by operating a left stop button, rotated to the right by operating a right stop button, and advanced by operating a middle stop button. The position of the observing point in a dungeon is constituted of a position flag counter being an XY-axial direction parameter on a plane, and a direction counter being the parameter of a direction toward which an observing point is directed. A plurality of mazes are prepared and the maze to be used is determined by random number lottery. Which one of two gateways is an entrance and which one is an exit are not determined at first, but determined by random number lottery. When a hero reaches a goal within the limited number of games, a BR being the specified game state is imparted. The game has to be played from the first when the hero cannot reach the goal within the limited number of the games. COPYRIGHT: (C)2003,JPO
申请公布号 JP2003275380(A) 申请公布日期 2003.09.30
申请号 JP20020079610 申请日期 2002.03.20
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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