发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of continuously forming a state with high amusing property. <P>SOLUTION: A random lottery means 30 periodically repeatedly executes random lottery. A pattern change means 40 changes a pattern displayed on a variable display means 20 over a prescribed time every random lottery, and then stops the pattern in the state where a pattern showing the lottery result of the random lottery performed this time is displayed therein. A counting means 42 counts the number of balls which get in a specified prize port 12 during the changing period of the pattern. A special value generation means 60 generates a special value advantageous for a player according to the number of winning balls to the special prize port 12 during the previous pattern changing period. Since the pattern fitting game is periodically repeatedly executed regardless of the winning of ball, a game state with high amusing property can be regularly obtained. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003265739(A) 申请公布日期 2003.09.24
申请号 JP20030109741 申请日期 2003.04.15
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI;KIN SHINEN
分类号 A63F7/02 主分类号 A63F7/02
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