发明名称 VOLUME RENDERING METHOD AND ITS PROGRAM
摘要 PROBLEM TO BE SOLVED: To provide a volume rendering method and its program for executing volume rendering by using a normal PC or game machine, and for dealing the relatively large volume data at an interactive speed, and reducing the deterioration of image quality to the minimum. SOLUTION: This volume rendering method comprises a basic slice data preparing step (A) for expressing whole volume data with the accumulation of the slide data by using a texture map function andα-blending function by using a device having graphics hardware having a texture map function,α- blending function, and multi-texture mechanism and an intermediate slice data preparing step (B) for linearly interpolating and inserting the intermediate slice data between the basic slide data. Also, the whole volume data are expressed with blocks whose resolutions are fixed without being hierarchically expressed so that the data structure can be simplified, and the data quantity is reduced by using the locality of data in each block so that the memory can be efficiently used. COPYRIGHT: (C)2003,JPO
申请公布号 JP2003263651(A) 申请公布日期 2003.09.19
申请号 JP20020066249 申请日期 2002.03.12
申请人 INST OF PHYSICAL & CHEMICAL RES 发明人 YAMAZAKI SHUNTARO;KASE KIWAMU;IKEUCHI KATSUSHI
分类号 G06T15/04;G06T15/08;(IPC1-7):G06T15/00 主分类号 G06T15/04
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