发明名称 |
GAME SYSTEM WITH CYBER-CLONE IN ACTIVITY AND GAME METHOD THEREFOR |
摘要 |
PURPOSE: A game system with a cyber-clone in activity and a game method therefor are provided to create novel interests and fun of the game by allowing a cyber-clone toe carry out the game in place of a master. CONSTITUTION: The game system includes: a master propensity learning module(23) which is a module implementing a cyber-clone carrying out a game in place of a gamer(master) for learning the master's propensity to the game; a game agent acting module(22) which allows the cyber-clone to execute the game with a similar propensity to the master in place of the master; a game capacity acquiring module(24) which allows to acquire a game capacity by self-control in a game execution process; and a game opponent confronting module(25) which allows to execute the game differently by opponent gamers. |
申请公布号 |
KR20030072640(A) |
申请公布日期 |
2003.09.19 |
申请号 |
KR20020011765 |
申请日期 |
2002.03.06 |
申请人 |
PARK, BONG RAE;ZETAWAVE CO., LTD. |
发明人 |
PARK, BONG RAE |
分类号 |
A63F13/67;(IPC1-7):A63F13/12 |
主分类号 |
A63F13/67 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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