摘要 |
When a video soccer game is played on a video game machine, two soccer teams are displayed in a virtual ball game space representing the field of a soccer stadium on a display screen. The game player of the video game machine operates a manual controller to control a player's game character of one of the soccer teams. In the video soccer game, it is determined, in response to a ball capture start signal, whether the player's game character is positioned in front of, on the side of, or behind an opponent game character carrying a soccer ball and belonging to the other soccer team that is controlled by the video game machine. The game character controlled by the game player automatically tackles the opponent game character to capture the soccer ball depending on the detected relative position between the game character and the ball. <IMAGE> |