摘要 |
<P>PROBLEM TO BE SOLVED: To provide an interesting game machine beyond the bounds of the interest of game performance which can be provided by a conventional game machine by which a player himself/herself cannot change performance to a desired one. <P>SOLUTION: The game machine receives performance mode instruction within a prescribed receiving period, and decides a performance mode corresponding to the performance mode instruction received at the end of the receiving period as a performance mode to be used for performance to make it possible to carry out performance by the decided performance mode since the receiving period is finished until a next receiving period is started. <P>COPYRIGHT: (C)2003,JPO |