发明名称 GAME INFORMATION, INFORMATION MEMORY MEDIUM AND GAME APPARATUS
摘要 <P>PROBLEM TO BE SOLVED: To express psychological changes in characters according to positional relationships in a ball game to be realized by a game apparatus. <P>SOLUTION: In the embodiment, a positional conditions judging part 222 judges the positional relationship between a characters possessing a ball and a character belonging to a counterpart team. When the positional relationship between the characters satisfies positional conditions, a capacity altering part 224 executes processing for altering a proper value that determines the operation capacity of the character possessing the ball and an operation control part 226 controls the operation of the character possessing the ball based on the proper value altered. A sight point control part 228 alters the position of the point of sight or the angle of visual field according to the positional relationship between the characters. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003210848(A) 申请公布日期 2003.07.29
申请号 JP20020017273 申请日期 2002.01.25
申请人 NAMCO LTD 发明人 FUJITA MITSUNARI
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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