发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine with a charm to powerfully attract a player's interest by improving the player's desire to play a game. <P>SOLUTION: This game machine has a display device 14 capable of variably displaying identification information; a prize hole giving the chance to start the variable display of the identification information; and a starting right number storage means for counting and storing the starting rights to start the variable display of the identification information by the entry or passing of game balls to or through the prize hole, up to the prescribed upper limit value, while the count value is subtracted at every start of the variable display of the identification information. The starting right number storage means is constituted to be able to count and store up to the first upper limit value or up to the second upper limit value exceeding the first upper limit value. A display control means is provided for controlling the display device by extending the variable display time of the identification information in the case of being able to count and store up to the second upper limit value by the starting right number storage means, in comparison with the case of being able to count and store up to the first upper limit value. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003205138(A) 申请公布日期 2003.07.22
申请号 JP20020006050 申请日期 2002.01.15
申请人 HEIWA CORP 发明人 ERA YOSHIHIRO
分类号 A63F7/02 主分类号 A63F7/02
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