发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To maintain or improve a user's interest in looking at pattern variation and to change the contents of the pattern variation so as not to be excessively disadvantageous to the game parlor side. <P>SOLUTION: In a game machine such as a pachinko machine or an arrange ball machine, a pattern variation 1 is composed of variable patterns kept to two or more holds ha, hb, hc started by meeting prescribed conditions, and a changeover display means 5 is provided for continuously displaying each variable pattern while changing it successively before the completion of variation of each variable pattern. The pattern variation kept to three holds is performed, but a variable period can be shortened on time tb-tc and time td-te. Waiting time is thereby shortened, and the player starts playing rather early, so that the operating rate of the game machine is improved to prevent excessive disadvantage on the game parlor side. Moreover, all the pattern variation that can be carried in the game machine can be applied to the variable patterns 1a, 1b, 1c, so that the interest in looking at the pattern variation can be maintained or improved without becoming monotonous. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003205122(A) 申请公布日期 2003.07.22
申请号 JP20020007710 申请日期 2002.01.16
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;HASEGAWA YASUSHI
分类号 A63F7/02 主分类号 A63F7/02
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