发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine wherein a treatment burden for picture images is reduced and, the interest of a game player can be retained by displaying the moving of more patterns. <P>SOLUTION: A three-dimensional image treatment section selects a plurality of kinds of wing-flapping patterns from among flamingos having series of wing- flapping patterns which are different from each other in order, and arranges by rearranging the wing-flapping patterns in order in such a manner that the wing-flapping patterns may be arranged at locations of respective flamingos 61a to 61e which are displayed on a display screen 6a. The three-dimensional image treatment section forms the picture image 61 on the display screen 6a as a display image based on those arranged wing-flapping patterns. As a result, a state of the picture image 61 wherein respective flamingos 61a to 61e move while flapping the wings conforming to the wing-flapping patterns is displayed on the display screen 6a. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003181038(A) 申请公布日期 2003.07.02
申请号 JP20030004655 申请日期 2003.01.10
申请人 SANYO PRODUCT CO LTD;AIREMU SOFTWARE ENGINEERING KK 发明人 MINAMI RYOTA;FUJISAWA KAZUHIRO
分类号 A63F7/02 主分类号 A63F7/02
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