发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which can minimize a memory capacity necessary for reservation even if the number of reservation times increases. <P>SOLUTION: A main control device of a Pachinko machine makes an alternative decision of a big win or not according to an inner random counter value while it suspends establishment of a starting condition (S206), and it stores the alternative decision in a vacant memory area (S207). Therefore, when the establishment of a starting condition is suspended, the inner random counter value is conventionally stored, but this machine stores not the inner random counter value, but the alternative decision, and it reduces the memory capacity per a reservation, and it holds necessary memory capacity small even if the number of reservation times increases. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003181008(A) 申请公布日期 2003.07.02
申请号 JP20030003714 申请日期 2003.01.09
申请人 SANYO PRODUCT CO LTD 发明人 YAMAZAKI YOSHIO;NASU TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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