发明名称 NETWORK GAME SYSTEM, SERVER SYSTEM, CLIENT SYSTEM, NETWORK GAME PROCESSING METHOD, PROGRAM, AND RECORDING MEDIUM
摘要 <P>PROBLEM TO BE SOLVED: To improve a response in a network game. <P>SOLUTION: A maximum communication quantity in packet communications between an echo server 100 and clients (communication terminals) 200A, 200B and 200C is determined at a prescribed value beforehand and a packet to be transmitted from each of the clients (communication terminals) 200A, 200B and 200C is made into a prescribed size so that a load to a network 300 can be reduced. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003181145(A) 申请公布日期 2003.07.02
申请号 JP20010379493 申请日期 2001.12.13
申请人 SQUARE CO LTD 发明人 KIMURA MASAAKI
分类号 A63F13/12 主分类号 A63F13/12
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