发明名称 GAME MACHINE, CONTROLLING METHOD OF GAME MACHINE, STORAGE MEDIUM STORING CONTROL PROGRAM CAPABLE OF EXECUTING THE METHOD AND SERVER
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can give a player the pleasure of estimating the time when the next big hit state of a game is expected to be provided, on the occasion when the player chooses the game machine. <P>SOLUTION: In the game machine wherein patterns are displayed repeatedly in a variation-and-stop cycle in a display part and the big hit state of the game is brought about when the patterns stop in a prescribed combination, a background image sectioned into a plurality of regions is displayed in a part or the whole of the area of the display part, while image pieces of a display color discernible from the background image are displayed and combined so that they are inlaid in sections, and after the prescribed image pieces are combined and displayed in all the sections, the patterns stop in the prescribed combination and shift to the big hit state of the game. Thus the image pieces function as big hit information display means which are displayed in the display part of the game machine. <P>COPYRIGHT: (C)2003,JPO</p>
申请公布号 JP2003181059(A) 申请公布日期 2003.07.02
申请号 JP20010385772 申请日期 2001.12.19
申请人 ARUZE CORP 发明人 TOMOCHIKA HIROSHI
分类号 A63F13/00;A63F7/02;A63F13/12;(IPC1-7):A63F7/02 主分类号 A63F13/00
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