摘要 |
PROBLEM TO BE SOLVED: To improve game property by making differences among the number of acquired prizes corresponding to the skill of a player in spite of setting the number of acquired prizes as the finishing condition of a big bonus game. SOLUTION: When a storage means 11 counts and stores the number of acquired prizes of the player and the number of played games which are finished and an upper limit judging means 12 judges that the number of acquired prizes amounts to an upper limit, a residual number arithmetic means 14 obtains the number of residual games which is the difference between the number of set games and the number of played games, and a chance game means 15 selects chance games corresponding to the number of residual games. Then, a notification means 16 notifies the player of a prize-winning pattern by informing equipment 17 when the prize-winning pattern is drawn as the result of lottery of winning or losing in a next game. COPYRIGHT: (C)2003,JPO
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