发明名称 GAME MACHINE, PERFORMANCE-EXPRESSING METHOD FOR GAME MACHINE, RECORDING MEDIUM AND SERVER
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine by which an image displayed on a displaying device can be watched without shooting waste balls, a game player can watch variable patterns or a performance image awhile being relaxed, and at the same time, a story or the like developed in the performance image can be leisurely enjoyed, and the game player can enjoy the game extending to long hours. <P>SOLUTION: For this game machine, the upper limit for reserved balls is determined. Such a game machine outputs an alarming sound to notify that a game ball has entered a starting port. In this case, an alarming sound when the reserved balls have reached the upper limit is different from an alarming sound when the reserved balls have not reached the upper limit. <P>COPYRIGHT: (C)2003,JPO</p>
申请公布号 JP2003169902(A) 申请公布日期 2003.06.17
申请号 JP20010373350 申请日期 2001.12.06
申请人 ARUZE CORP 发明人 MATSUMOTO YOSHIJI
分类号 A63F13/00;A63F7/02;A63F13/10;A63F13/12;(IPC1-7):A63F7/02 主分类号 A63F13/00
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