摘要 |
A system and method for interactively modeling a room using camera images. Images of the room are input. The floor is marked with calibration markers placed at known (x,y) locations. The user runs a program that lets him "click" on these points to establish a correspondence between their absolute (x,y) coordinates on the floor and their image coordinates in each view. These correspondences are used to compute a "homography" for each image which in turn is used to compute a warped version of each image, showing what the room would look like if viewed from above. These warped images are each rendered with respect to the same origin and are used as guides in a drawing program to drag drawings of objects to place them on top of the corresponding objects in the warped images. The warped images are then deleted, leaving behind the room's objects in their correct locations.
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