发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can prevent an illegal action that a big hit is obtained due to an intentional RAM clear. SOLUTION: The game machine is provided with a main control part 480 and a variable display device. When a specified condition is satisfied by the stop state of the variable display device, a specified value is imparted to a player. The machine also includes a random number counter 480a, a storing means 482 for reading the value of the counter 480a and storing a propriety decision program to decide propriety by using the read value of the random number counter 480a, a control means 480 for controlling propriety decision, a storage means 481 for storing data to be used when the program is performed and a changing means 480 for changing the initial value of the random number counter 480a when it is updated. The random number counter 480a is arranged in the specified register (IX, etc.), of the control means 480 and propriety decision is controlled through the use of the value of the random number counter 480a. COPYRIGHT: (C)2003,JPO
申请公布号 JP2003164595(A) 申请公布日期 2003.06.10
申请号 JP20010366649 申请日期 2001.11.30
申请人 TAIYO ELEC CO LTD 发明人 SATO SHOJI;NAGATA HIDETO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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