发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To remarkably improve interest in a game machine such as a Pachinko machine. SOLUTION: A Pachinko machine 1 is provided with a game panel. The game panel is equipped with an operation hole and a big prize hole, or the like, and on the central portion thereof, a special pattern display device provided with a display part is integrated. A plurality of kinds of identification patterns are varied and displayed on the display part. When these identification patterns are finally stopped in a specific stop mode (combination), the occurrence of a big winning state is determined. Besides, various kinds of characters corresponding to the identification patterns are displayed separately from these identification patterns on the display part. When a character corresponding to ready-to-win patterns is displayed in the case of ready-to-win on a stage preceding to the occurrence of the big winning state, the rate of ready-to-win to be changed into big winning state is improved in comparison with a case to display a character not corresponding to the ready-to-win patterns.</p>
申请公布号 JP2003154109(A) 申请公布日期 2003.05.27
申请号 JP20010359129 申请日期 2001.11.26
申请人 SANYO PRODUCT CO LTD 发明人 MIYASOI TOSHIO;MIYAKE JUNICHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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