发明名称 METHOD FOR MANAGING ANIMAL GO AND STOP GAME
摘要 PURPOSE: A method for managing an animal go and stop game is provided to progress a discriminative game rapidly and dynamically by using a general go and stop game rule and new rule for obtaining an actual score based on the number of birds displayed on cards. CONSTITUTION: A game managing unit comprises a web server, a database server, a game server, and a client game managing unit. A user inputs an ID and a password in the web server and performs a log-in process(S10). The client game managing unit is downloaded in a computer terminal of the user, and the user selects a game(S20). A game creation pop-up window is displayed on a screen in accordance with a mouse click signal of the user, and a game waiting state is reached(S30,S40). A paper slip function, an invitation function, and a start function are implemented in the game waiting state. A game start pop-up window is loaded in the case that a predetermined number of players participate in a game(S50). The game is progressed based on new rule or a general go and stop game(S60). A result of the game is output on the screen(S70).
申请公布号 KR20030041497(A) 申请公布日期 2003.05.27
申请号 KR20010072310 申请日期 2001.11.20
申请人 DREAMCHAL CO., LTD. 发明人 LEE, SANG YEOL
分类号 (IPC1-7):G06F17/60 主分类号 (IPC1-7):G06F17/60
代理机构 代理人
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