发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing an unfair play beforehand even if a big winn making value is known to a player. SOLUTION: The game machine comprises a memory part for storing a program for game actions and a CPU reading the program and performing actions, and executes the lottery process to determine whether a profit condition advantageous to a player should be generated or not based on the switch input from a game board and a random value for the lottery. When the CPU in action is reset, the initial value of a timer variable TIME is set at nn, and the lottery process will not be executed regardless of the switch input until the timer variable is zero by nn times of timer interruption.
申请公布号 JP2003144730(A) 申请公布日期 2003.05.20
申请号 JP20010346016 申请日期 2001.11.12
申请人 FUJI SHOJI:KK 发明人 SAKAMOTO MASAYA
分类号 A63F7/02;A63F5/04;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址