发明名称 Method to create a high resolution database
摘要 A new method of creating a realistic simulated terrain database results in a database that requires less computer memory for storage than prior simulated terrain databases. The new method generates a simulated surface that provides realistic disturbances to a real-time mathematical model of a vehicle traversing the simulated surface. The simulated surface is also output visually. The method uses fractal Brownian motion to create the high-resolution terrain database in the frequency domain, and then the database is transformed to the spatial domain using a two-dimensional inverse Fast Fourier Transform. Then control points describing a NURBS surface are extracted from the transformed database, and thereafter geometric G1 continuity is created between surface patches represented by the NURBS control points. The surface patches form a high-resolution surface superimposed on a lower resolution surface produced by the image generator to create a hybrid, high-resolution simulated terrain. The hybrid simulated terrain interacts with the vehicle model to provide a realistic experience to a human driver navigating the vehicle model over the terrain.
申请公布号 US6567087(B1) 申请公布日期 2003.05.20
申请号 US20000537165 申请日期 2000.03.27
申请人 THE UNITED STATES OF AMERICA AS REPRESENTED BY THE SECRETARY OF THE ARMY 发明人 REID ALEXANDER A.
分类号 G06T17/20;(IPC1-7):G06T17/00 主分类号 G06T17/20
代理机构 代理人
主权项
地址