发明名称 GAME MACHINE AND SIMULATION GAME PROGRAM
摘要 <p>PROBLEM TO BE SOLVED: To provide a entertaining game machine and a simulation game program capable of making a player hopeful only by the re-variation of special patterns in which a ready-to-win state is kept without displaying characters for the dramatic effect. SOLUTION: The game machine has a pattern display device 10 for variably displaying a plurality of patterns L1-L3. When variation of the patterns L1-L3 is temporarily stopped out of the ready-to-win state, the left and right patterns creating the ready-to-win state are synchronized and varied again upward/ downward, then stopped again at their original positions. When the left and right patterns creating the ready-to-win state are varied again and stopped at their original positions, the patterns are synchronized with a jackpot special pattern, the same as the special pattern in the ready-to-win state among the center patterns out of the ready-to-win state.</p>
申请公布号 JP2003144701(A) 申请公布日期 2003.05.20
申请号 JP20010349226 申请日期 2001.11.14
申请人 ARUZE CORP 发明人 OTA YASUSHI;WAKABAYASHI HIDEKAZU
分类号 A63F13/00;A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F13/00
代理机构 代理人
主权项
地址