发明名称 PATTERN MATCHING TYPE GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To suppress a user's missing of a chance of acquiring many medals due to habitual operation in a pattern matching game. SOLUTION: In a period for so-called replay prevention so as to avoid the third winning of an RB (regular bonus) prize which becomes the finishing condition of a BB (big bonus) game for continuing the BB game longer, the CPU of a main control circuit board delays a reception timing of receiving a variable display stopping instruction based on button operation by the player compared with that in a period except the period for replay prevention. Thus, the flow of a series of operation by the player in the period for replay prevention can be disturbed. Consequently, it is suppressed that the player wins the third RB prize wrongly in the period for replay prevention as the result of habit operation. As the result of it, the player does not often miss the chance of acquiring more medals.
申请公布号 JP2003144618(A) 申请公布日期 2003.05.20
申请号 JP20010347541 申请日期 2001.11.13
申请人 KPE INC 发明人 TOMITA MASANORI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址