摘要 |
A real time three dimensional multiple display imaging system has a central processing node and a plurality of remote, virtual camera processors. Each of the virtual cameras has its own predetermined viewpoint 568 and is capable of displaying a scene into a virtual world 556, 558, 560 from that viewpoint. The virtual world and the objects displayed in it are controlled by the central processing node. Geometric and textural data 562, 564, 566 concerning the objects are stored in advance by memories associated with each one of the virtual cameras, thereby reducing the amount of communication bandwidth necessary for real-time animation. |