发明名称 GAME MACHINE
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine where the flow of performance displayed from the start of the varying and displaying of a special pattern to the finish of it and the process of the display of performance can easily be understood though the pattern of performance is not remembered. SOLUTION: This game machine is provided with a display means 4 for the varying and displaying of a special pattern and other displays, a judging means 101 for discriminating whether or not to make a special game state advantageous to the player, a special pattern display control means 201 for controlling the varying and displaying of the special pattern based on the result of discrimination, a performance display control means 202 for displaying prescribed performance according to the result in the discrimination on the display means 4, and a performance transition display control means 203 for displaying the transition of the contents of the performance on the display means.</p>
申请公布号 JP2003093653(A) 申请公布日期 2003.04.02
申请号 JP20010295959 申请日期 2001.09.27
申请人 ARUZE CORP 发明人 AOISHI KAZUO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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