发明名称 GAME INFORMATION, GAME DEVICE AND INFORMATION STORAGE MEDIUM
摘要 PROBLEM TO BE SOLVED: To prevent a line (white line) forming a court from becoming hard to see or disappearing depending on the position of a virtual camera or glance direction in a ballgame such as a tennis game. SOLUTION: By moving the respective apexes of a line polygon forming a tennis court 10 on the basis of a height (h) of a virtual camera 20, the width W is increased. In that case, the width W of each of line polygons is increased toward the inside of the tennis court 10 so that the size of the tennis court 10 itself can not be changed.
申请公布号 JP2003051028(A) 申请公布日期 2003.02.21
申请号 JP20010237086 申请日期 2001.08.03
申请人 NAMCO LTD 发明人 AOKI HIDEFUMI
分类号 A63F13/00;G06T13/20;G06T19/00 主分类号 A63F13/00
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