发明名称 |
Rendering processing method |
摘要 |
A first texture is used for determining color and design of a polygon structuring an object rendered upon a two-dimensional screen. A second texture has a pattern of dense distribution of color with a predetermined slant relative to the two-dimensional screen. An rendering processing device first applies a first texture to a polygon structuring an object, and thereafter performs translucent synthesis of a second texture on an object applied with the first texture, thereby making it possible to easily render an image in a hand-drawn illustration style in, for example, home video games and computer graphics.
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申请公布号 |
US2003025710(A1) |
申请公布日期 |
2003.02.06 |
申请号 |
US20020179908 |
申请日期 |
2002.06.24 |
申请人 |
FUKUSHIMA TAKASHI;MOTOMURA KENTARO |
发明人 |
FUKUSHIMA TAKASHI;MOTOMURA KENTARO |
分类号 |
A63F13/00;G06T15/02;G06T15/04;G09G5/02;(IPC1-7):G09G5/02 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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