摘要 |
A video game machine monitors whether a cursor is stopped at the same dot position for a certain period of time based on the execution of a window manager. When the cursor stays at the same position, which cell the cursor is in is calculated. The cursor is automatically moved to a distinct place (e.g., the center) indicating the target cell. After moving the cursor, the cursor position stored in driver software is changed to the center of the cell.
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