发明名称 GAME MACHINE, METHOD FOR EXPRESSING PERFORMANCE FOR GAME MACHINE, STORING MEDIUM AND SERVER
摘要 <p>PROBLEM TO BE SOLVED: To provide a game machine by which it strongly appeals to a game player that time when whether a big win is realized is determined approaches moment by moment and expectation and excitement on the future of a game are raised and the interest can be remarkably improved. SOLUTION: The game machine is characterized by a game machine consisting of a discriminating information image region for displaying a discriminating information image which is provided on a game board and is each variably displayed and can be displayed for stopping at a specified timing and a performance image region for displaying a performance image and having a displaying part where a screen image on which one or a plurality of characters appear is displayed and that after it is ready for winning, a plurality of icons are displayed in the performance image region and on a plurality of the icons, the number is decreased caused by an action of at least one character and just after the number of the icons is decreased, or just after the icons disappear, the final variable pattern is displayed for stopping.</p>
申请公布号 JP2003024586(A) 申请公布日期 2003.01.28
申请号 JP20010216798 申请日期 2001.07.17
申请人 ARUZE CORP 发明人 YAMAMOTO YASUHIRO
分类号 A63F13/00;A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F13/00
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