发明名称 CUSTOMER INDUCING METHOD FOR DISTRIBUTING INTERNET GAME
摘要 PURPOSE: A customer inducement method is provided to offer a charged internet game directly to a customer, for example, not via an internet service provider so that it can enhance a service quality of the internet game. CONSTITUTION: The method comprises several steps. A plurality of personal terminals access a game server via advertisement of service providing servers over a network(S305). The game server receives personal data from the accessing personal terminals, determines whether the users of the terminals can be members, and then stores the input personal data including an ID(S307). The game server checks whether an access of the personal terminal to an offered game is free or charged(S309). In a case of a free access, the game server stores data on a current service providing server(S311), and offers a free game program to the personal terminal via the service providing server(S313). In a case of a charged access, the game server transmits an agreement form to the personal terminal, receives an approval on the transmitted agreement form from the personal terminal, extracts data on the service providing server(S315), calculates a payment amount for the service providing server(S317) and offers the charged game program to the personal terminal(S319).
申请公布号 KR20030006417(A) 申请公布日期 2003.01.23
申请号 KR20010042137 申请日期 2001.07.12
申请人 SOFTNYX CO., LTD. 发明人 KANG, JI HUN
分类号 (IPC1-7):G06F17/60 主分类号 (IPC1-7):G06F17/60
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