发明名称 PACHINKO GAME MACHINE AND SIMULATION GAME PROGRAM
摘要 <p>PROBLEM TO BE SOLVED: To further make interesting a pachinko game by achieving a game for searching for time efficiency in addition to the conventional direction- emphasis game according to the taste of a player and hence giving flexibility to game properties. SOLUTION: The number of starting wins for activating direction can be set, thus deriving a hit via a hit direction when the hit is included in a lottery result corresponding to a set number of starting wins, and deriving a miss via miss direction when no hits are included. By setting the number of starting wins to at least 1, a plurality of lottery results are derived while being represented by on direction, time efficiency is improved, and at the same time the consumption of retention balls is accelerated. By setting the number of starting wins to one, the conventional game can be achieved, where one lottery result corresponds to one direction.</p>
申请公布号 JP2003019299(A) 申请公布日期 2003.01.21
申请号 JP20010207851 申请日期 2001.07.09
申请人 ARUZE CORP 发明人 NAKANO FUMIO;MATSUMOTO YOSHIO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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