发明名称 Game machine and game parlor
摘要 A game machine enabled to make various responses by adding the psychosomatic state and emotion of the player as one of conditions for determining the responding manner. The psychosomatic state of the player is grasped to change the responses in accordance with the psychological state of the player by making use of both a chaos attractor obtained by numerically processing the information sampled from the player and the index indicating the degree how the chaos attractor matches the defining condition of the chaos.
申请公布号 US6499741(B2) 申请公布日期 2002.12.31
申请号 US20010930262 申请日期 2001.08.16
申请人 SEMICONDUCTOR ENERGY LABORATORY CO., LTD. 发明人 YAMAZAKI SHUNPEI;MIYANAGA AKIHARU;HAMATANI TOSHIJI
分类号 A63F7/02;A63F9/04;(IPC1-7):H63F7/00 主分类号 A63F7/02
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