发明名称 GAME MACHINE, PERFORMANCE EXPRESSION METHOD FOR GAME MACHINE, STORAGE MEDIUM AND SERVER
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of eliminating the monotony and boredom of a game and enhancing the fulfillment and accomplishment of a layer to drastically increase interest. SOLUTION: In the game machine having a display part, which is composed of an identification information image area for displaying an identification information image consisting of a plurality of variable patterns and a performance image area for displaying a performance image and one which a screen image is displayed, after the lapse of a predetermined time from a ready-to-win state, the variable display speed of a final variable pattern to be stop-displayed last is gradually reduced, and when the time of stop-displaying the final variable pattern approaches, the color of a pattern to be a big win or one, two or more patterns whose display time is about the one of the pattern to be the big win is changed, and then the final variable pattern is stop-displayed at the pattern to be the big win.
申请公布号 JP2002355415(A) 申请公布日期 2002.12.10
申请号 JP20010164898 申请日期 2001.05.31
申请人 ARUZE CORP;SNK CORP 发明人 NOSAKA SEIICHI
分类号 A63F7/02 主分类号 A63F7/02
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