发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine hardly boring a player and capable increasing the interest of a game by displaying a performance expectation value indicating whether or not a final stop pattern is to be a pattern superior in terms of the game with variable display by a temporary pattern as a trigger. SOLUTION: During the time from a temporary stop state to a final stop state, as the background of a special pattern in the temporary stop state in respective pattern display parts 2a, 2b and 2c, the performance expectation value is displayed by a gauge 10 and a bar graph 11.
申请公布号 JP2002355416(A) 申请公布日期 2002.12.10
申请号 JP20010165615 申请日期 2001.05.31
申请人 HEIWA CORP 发明人 AOKI KAZUMI
分类号 A63F7/02 主分类号 A63F7/02
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