发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide information advantageous in the selection of game machines by eliminating substantial differences in profit between skilled and unskilled players attributed to the selection of game machines for playing. SOLUTION: In the game machine 1 which has the opening of a starter slot 11b of an ordinary electric role object 11 as requirement for starting an auxiliary game for deciding whether or not conditions for shifting the game state to a special game carried out using a variable scoring device 15 are held (game for deciding whether a pattern matches a scoring pattern when identifying information displayed on a variable display part 14 of a special pattern display device 13 is variably displayed and stopped), when no auxiliary game is started based on the winning of the starter slot opening 11b with game balls, up to 8 of the balls can be stored as starter winning balls into a starter winning memory means and starter memory-related information involved in the memory state of the starter winning memory means is displayed on an information display panel 1a of an information display device 21, the variable display part 14 of the special pattern display device 13, and the like.
申请公布号 JP2002346136(A) 申请公布日期 2002.12.03
申请号 JP20010162169 申请日期 2001.05.30
申请人 SOPHIA CO LTD 发明人 IOKI SADAO;TAGUCHI HIDEO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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