发明名称 |
METHOD AND SYSTEM FOR COMPUTER-BASED GAME |
摘要 |
A method and a game engine are described for supporting the implementation of a game with a plurality of players. The game engine is connected to or forms part of a central computer-based game system (1), which in turn is connected to a data network (3),thus enabling it to exchange information with client systems (4) employed by the participating players. The game engine is designed to be able to generate starting positions for a game, receive influences from the paticipating client systems (4), and to generate an outcome based on the total number of influences received for the various possible outcomes.
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申请公布号 |
WO02093510(A1) |
申请公布日期 |
2002.11.21 |
申请号 |
WO2002NO00163 |
申请日期 |
2002.04.29 |
申请人 |
GRUENDERENE STONEBRIDGE DA;JOHNSEN, BJOERN, GUNNAR |
发明人 |
JOHNSEN, BJOERN, GUNNAR |
分类号 |
A63F13/12;A63F13/10;G07F17/32;(IPC1-7):G07F17/32;G07C15/00 |
主分类号 |
A63F13/12 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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