摘要 |
<p>PROBLEM TO BE SOLVED: To eliminate such problems that conventionally, in a game wherein an adventure is advanced while a PC(playing character) and NPC(non-playing character) cooperate together, e.g. a role playing game or the like, the characteristics (the individuality and the human nature) of the NPC are set in advance and are standardized, and therefore, when the game is played several times, a player are gradually getting tired of the NPCs, and the NPCs become one of factors by which the interest to the game is spoiled. SOLUTION: The character information regarding the PC is transmitted to this server system 30 by a game terminal unit 20, and thus, the PC is registered as an NPC. Also, by obtaining the character information regarding the NPC which is registered in the server system 30, the NPC regarding the newly obtained character information becomes usable for following games at the game terminal 20.</p> |