摘要 |
<p>PROBLEM TO BE SOLVED: To promote good association with other players with a sensation close to a real game, and improve an interesting property. SOLUTION: When a player of your team keeps a ball, information on the positions of all players of both teams at that point is obtained, and distances between player characters and other players and their directions are detected from the position information. Players existing within a prescribed area are identified on the basis of the distances with relevant players and it is judged whether players identified as existing within a prescribed area are teammates or not. When they are teammates, shout information corresponding to the direction is set, and when they are found not teammates, sound effect information is set. Sound level information is generated in accordance with the distance to fellow players or rival players, sound and image control information is also generated in accordance with the direction from rival players, and a sound is controlled on the basis of the information.</p> |