发明名称 Method and system for presenting objects having see-through surfaces in a computer graphics system
摘要 A method is provided for generating a full featured object having one or more see-through surfaces in a computer graphics scene. The object has one or more exterior surfaces which are visible without being viewed through the see-through surfaces, and interior surfaces which are only visible through the see-through surfaces. A first mesh system is provided having a plurality of vertices for defining a first layer of each surface, and a second mesh system is also provided for defining a second layer of the surface located virtually underneath the first layer, the second mesh system correlating to the vertices of the first mesh system. One or more material attributes are associated with each vertex in each mesh system, and the material attributes are adjusted to present the exterior surfaces and interior surfaces so that a realistic presentation of the object is shown.
申请公布号 US2002163516(A1) 申请公布日期 2002.11.07
申请号 US20010846511 申请日期 2001.05.01
申请人 HUBBELL KENNETH R. 发明人 HUBBELL KENNETH R.
分类号 G06T15/50;(IPC1-7):G06T15/50;G06T15/60;G09G5/02 主分类号 G06T15/50
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